Flashbelt is soon

I will be speaking at Flashbelt which is in Minneapolis starting on Monday, June 9, a little under 3 weeks from now. This will be my first time attending or speaking at Flashbelt, but I’ve heard it is a great event, and it looks like Dave has put together an excellent lineup of speakers.

May 21st, 2008  by Joshua  /  1 Comment
speaking, flash


Adobe Open Screen Project

Last night Adobe announced the Open Screen Project initiative.

“The Open Screen Project is working to enable a consistent runtime environment – taking advantage of Adobe® Flash® Player and, in the future, Adobe AIR™ — that will remove barriers for developers and designers as they publish content and applications across desktops and consumer devices, including phones, mobile internet devices (MIDs), and set top boxes.”

Very cool stuff. Too bad Apple isn’t on the list.

May 1st, 2008  by Joshua  /  2 Comments
Adobe, Flash, AIR, Flex


Morphing Objects in PV3D

I started to explore how to change pv3d objects and played a bit with some shaders and thought i might share some of my ideas and results.

I found some code snippets of fluid simulation by Exey Panteleev and noticed that changing the objects shape isn’t hard at all. Basically all you have to do is run through all vertices and change their values.

So i did a little experiment of morphing two shapes into each other. To have a better control of the shapes itself i imported two collada files that contain an object with same number of vertices. All i have to do then is to loop through all vertices and animate their xyz-values.
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April 28th, 2008  by Daniel  /  4 Comments

E4X: A better way to deal with XML.

I’m not writing anything that hasn’t already been documented out there before, but I did want to mention one of my favorite things about AS3 - E4X. E4X is ECMAScript for XML. You can read more about it here. http://en.wikipedia.org/wiki/E4X.

XML is implemented natively into ActionScript 3… no more parsing XML files form astrong. You can leverage this to traverse XML files for specific pieces of content without the need of running a for loop or converting the XML to an object or anything. The trick is mastering the syntax.

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April 23rd, 2008  by Jamie  /  5 Comments
actionscript, flash


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